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- global gsoundmuteflg, gp_storynum, gp_num, gplayall
-
- on exitFrame
- set gsoundmuteflg to 0
- set gp_storynum to 0
- set gp_num to 70
- set gplayall to 0
- repeat with i = 1 to 17
- puppetSprite(i, 1)
- end repeat
- set the castNum of sprite 14 to the number of member "Photo1s,St" + gp_num
- end
-